Projects.

Selected systems, prototypes, and tools.

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Jul. 2026
Teaser for Multi-projector calibration project

Breaking the Scalability Limit of Multi-Projector Calibration with Embedded Cameras

CVPR 2026 (Denver, USA)

Takumi Kawano, Kohei Miura, Daisuke Iwai

Since projectors do not have sensing capabilities, their calibration requires receiving the projector's light with another sensor. We propose a calibration method that uses cameras embedded in the calibration board as external sensors, allowing for a calibration process where the number of captures does not depend on the number of projectors.

Multi-view systemsDisplayComputer VisionCVPR
Related
Publication: Breaking the Scalability Limit of Multi-projector Calibration with Embedded Cameras · Main (Oral, 141/16092 < 1.0%), Peer-reviewed
Jun. 2025 -
Teaser for artificial blur effects for human guidance project

Unobtrusive Human Guidance with Artificial Blur Effects

AH's 26 (Okinawa, Japan)

Hiroki Kusuyama, Kohei Miura, Yoshihiro Yokoyama, Yuto Fukui, Masaki Takeuchi, Stephan Kingsbery (collaborator), Takashi Amesaka

We explores the potential of artificial blur effects for unobtrusive human guidance in augmented reality by psychophysics-based blur design and walking guidance prototype.

Augmented RealityModulationAH's
Oct. 2022 -
Teaser for thermal HOI project

Exploring thermal contact potentials for hand-object refinement

SIGGRAPH Asia 2024 (Tokyo, Japan), SPIE Photonics West AR | VR | MR 2026 (San Francisco, USA)

Kohei Miura, Daisuke Iwai, Kosuke Sato

We explore the potential of thermal information for hand-object interaction refinement using post-contact thermal images.

Multi-view systemsCaptureComputer VisionSIGGRAPH AsiaSPIE Photonics West
Jul. 2024 -
Teaser for I2S interactive story editing project

I2S: An App for Interactive Story Editing with Immersive Experience

Kansai Tech Creator Challenge 2024, Expo 2025 (Osaka, Japan)

Kohei Miura

An immersive story editing system developed with the support of the Kansai Tech Creator Challenge 2024, exhibited as part of a limited-time event during Expo 2025.

Virtual RealityDisplayExpo 2025
Jun. 2025 –
Teaser for the Pocchan permanent exhibition

A Switch Robot "Pocchan"

Miraikan, Tokyo, Japan

Hideyuki Takahashi, Chie Hieida, Mayu Omichi, Kohei Miura, Takuya Maekawa, Shunsuke Aoki

A system to understand robots that operate on mechanisms different from humans.

Human-Agent InteractionComputer Vision
Jul. 2024 - Jan. 2025
Teaser for IntelliCID project

IntelliCID: Harmonizing Caustic Lighting with Living Spaces

ACM UIST 2024 (Pittsburgh, USA), Sensing Solution Hackation 2024

Kohei Miura, Shun Hanai

Proposed a system that combines a motion sensor to realize daily lighting using caustics, which are organic patterns created by the refraction of transparent objects.

DisplayHCIUIST
Related
Publication: IntelliCID: Intelligent Caustics Illumination Device · Student Innovation Contest (Demonstration), Peer-reviewed
Feb. 2024
Teaser for IEEECoG2024 project

Factors of player experience in describing the relationship between remade and original works

IEEE CoG 2024 (Milan, Italy)

Takumi Yokosaka, Kohei Miura, Yuko Isogaya, Tomoko Ohtani, Kazushi Maruya

Analyzed how players describe the relationship between original and remade games in terms of experiential factors. Showed the possibility of describing the consistency of works with experiential factors. This work was done during an internship at NTT laboratories.

HCIInterpretation
Apr. 2021 - Mar. 2022
Teaser for HAI shared experience project

Design and Evaluation of Shared Experience and Complementary Relationship between Humans and Agents

HAI Symposium 2022 (Nagoya, Japan)

Rino Hashikawa, Kohei Miura, Yohei Yanase, Kazutoshi Tanaka, Hideyuki Takahashi

Designed two types of shared experience between humans and agents: one with a stuffed animal and the other with a target-shooting VR game, and investigated their design and impressions on people.

Human-Agent InteractionVirtual RealityInterpretation
Kohei Miura
© Kohei Miura · 2026